Posts Tagged ‘Photoshop’

Creating a lamp: Pixel Playground

Published by | Friday, February 7th, 2014

Creating a lamp in Photoshop

Bert continues his magazine-cover tutorial series this week by focusing on how he created a softly lit lamp within the scene using Illustrator and Photoshop.

He begins in Adobe llustrator, creating a vector outline for the lamp. Once the basic outline has been completed, he pastes the resulting paths into Photoshop to add depth, relief, and texture to the lamp. After adding some layer effects to flesh out the base, he finishes by adding a texture to the shade, and a glowing light underneath it for a final touch of realism.

Upsampling a composition: Deke’s Techniques

Published by | Tuesday, January 28th, 2014

Upsampling a composition

Explore Deke’s Techniques at lynda.com.


Upsampling is one of the most misunderstood topics in Adobe Photoshop. When you increase your image size without upsampling, you’re not increasing the number of pixels in that image; you’re simply spreading them over a larger area. As a result, you can end up with a pixelated, low-resolution image. But when you upsample your image, Photoshop interpolates or makes up extra pixels based on the information in the surrounding pixels. It’s not magic, not a special formula. But your mileage may vary. Photoshop treats different types of layers (backgrounds, text, Smart Objects, etc.) differently when you scale. Knowing how the layers in your image will react to upsampling can help you make adjustments beforehand that will result in a better final image. In this episode of Deke’s Techniques, Deke explains exactly how different layers react to resizing, and then shows you how to use the Median and Gaussian Blur filters to smooth out problem areas in an image before you resize it.

Weathering metal details: Pixel Playground

Published by | Friday, January 24th, 2014
Weathering metal surfaces with Photoshop

Explore Pixel Playground at lynda.com.

This week Bert finishes up his work on the red truck project by focusing on how to create a weathered look on its metal details. He begins with a simple shape but quickly adds some noise to give it texture. From there Bert runs a series of Adobe Photoshop filters to blur and distort the noise, and to give it a unique look. Finally he warps the texture around the shape of this piece and paints in new colors to give it that weathered look.

Assembling a time-lapse video in Photoshop: DSLR Video Tips

Published by | Friday, January 24th, 2014

assembling-a-time-lapse-video

Last week we explored how to capture time-lapse footage using a GoPro camera. This week Rich and Robbie take their time-lapse shoot to the next level, and demonstrate how to assemble raw GoPro footage into a finished time-lapse video using three popular software products: Adobe Photoshop, Premiere Pro, and After Effects.

You’ll learn

1. How to import an image sequence with Premiere Pro
2. The correct presets you’ll need for processing time-lapse video with Photoshop, Premiere Pro, and After Effects
3. Nonlinear editing workflow with Premiere Pro
4. How to process and assemble a time-lapse video

Delicious like bacon: 3D printing comes to Photoshop CC

Published by | Thursday, January 16th, 2014

3D printing features in Photoshop CC
3D printing is a lot like bacon: Everyone’s talking about it these days—and it’s popping up in places you wouldn’t expect. The latest news is that Adobe Photoshop CC’s new release includes 3D printing tools.

I’m creating an upcoming course on these new features for lynda.com. As I started researching them, I was admittedly skeptical. Having worked with more advanced 3D software like Maya (check out my lynda.com course on modeling for 3D printing with Maya), I thought Photoshop’s previous 3D tools felt rather bolted-on. So it was with cautious optimism that I looked into Adobe’s plans. What I found was pleasantly surprising—including some features that have been lacking in more specialized 3D printing software.

Create realistic chrome reflections in Photoshop: Pixel Playground

Published by | Friday, January 10th, 2014
Creating realistic chrome in Photoshop

Explore Pixel Playground at lynda.com.

Picking up where we left off, Bert shows us how to create realistic chrome reflections in the trim of a headlight. He begins by sharing a classic technique using the Adobe Photoshop Spherize filter that still works today. His is a more modern process involving the Warp tool to bend images into the reflections around the light. He finishes by adding a few additional layers with reflections from other areas of the scene.

Photoshop for fashion illustration: It’s easier than you think

Published by | Thursday, January 9th, 2014

Experimenting with color choices

Explore this course at lynda.com.


If you learned to draw with a pencil, it can be scary to make the switch to digital illustration. I’m old school and learned to draw the traditional way: with pencils, T-squares, ruling pens, and an airbrush. I fought the move to digital for a long time—until I realized the computer isn’t the evil thing I made it out to be, but a new tool to add to my box of tricks. And not just any tool, but a power tool.

The good news is that you don’t need to master Adobe Photoshop to benefit from it. Learning just a few tricks has made a huge difference in my workflow: I can accomplish tasks in Photoshop that once took hours if not days to complete. I still draw my initial sketches by hand but scan them into the computer to color. Don’t worry if you don’t have access to a scanner; you can take a photo with your smart phone and email it to yourself instead.

Tracing a social avatar in Photoshop: Deke’s Techniques

Published by | Tuesday, January 7th, 2014

Tracing a social avatar with the Photoshop Pen tool.

Explore Deke’s Techniques at lynda.com.


Embark on the first part of a three-week journey that will lead to your own unique social avatar—a perfect profile pic to represent yourself in the online world. Simply provide your own photograph and follow along with Deke. This episode of Deke’s Techniques shows how to use the Pen tool in Adobe Photoshop to carefully trace your features and edit the anchor points along the way. In the end you’ll have a series of path outlines, which, handily, can later be imported into Illustrator for further refinement.

Watch the free video below to get started and come back next week to learn how to start fleshing out your social avatar in Illustrator.