Posts Tagged ‘Photoshop’

Auto-Hiding Iconic Panels in Photoshop

Published by | Tuesday, April 22nd, 2014

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Photoshop’s interface is highly customizable; you can rearrange panels, hide them, and pop panels in and out of your dock at will. Once you open a panel, though, it doesn’t automatically close after you’ve “done your business.” That can get annoying—fast. Luckily, Deke has a remedy for this minor irritation. In today’s free episode of Deke’s Techniques, he reveals the preference that enables you to collapse iconic panels quickly, by simply clicking anywhere else in Photoshop. (Iconic panels are the ones represented by icons in the secondary panel bar, like Properties, Brushes, etc.) Plus, get a bonus tip on moving around the fields in a panel straight from the keyboard.

Creating Water Drops on a Surface in Photoshop

Published by | Friday, April 18th, 2014

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In this week’s installment of Pixel Playground, Bert shows us his process for creating water drops on a surface in Photoshop.

Create realistic reflections and shadows with Photoshop

Published by | Friday, April 11th, 2014

Creating realistic reflections and shadows

This week Bert walks us through creating reflections and shadows cast by the neon tube lights in this store sign.

Create a canvas texture in Photoshop

Published by | Friday, April 4th, 2014

Create a canvas texture in Photoshop

This week, Bert Monroy wraps up a tutorial series on his digital painting Oyster Bar by showing us how to create a canvas texture from scratch in Photoshop.

Working with Photoshop 1.0: Deke’s Techniques

Published by | Tuesday, April 1st, 2014

Working with Photoshop 1.0

One of the goals of Deke’s Techniques is to keep you, our members, up to date with the latest technology. That’s why Deke is here today to introduce Adobe Photoshop, a new way to digitally manipulate scanned photographs. Right now it’s only available on Apple Macintoshes—still a niche product—but it’s worth exploring this clever little program if you can get your hands on a Mac IIci or even an IIfx model. Take a look at features like 2-megapixel image support, large and small brushes, one level of Undo per file, and partial support of color. Plus, there’s the brilliant Save As dialog box, which allows you to save your image as a PXR, or PICT Resource file. But only if you have enough memory.

Create a manhole cover with Illustrator and Photoshop: Pixel Playground

Published by | Friday, March 28th, 2014

Create a manhole cover with Illustrator and Photoshop

This week Bert shows us how to create the realistic manhole cover in his digital painting Oyster Bar—all from scratch using Adobe Illustrator and Photoshop.

Clean up a smartphone photo: Deke’s Techniques

Published by | Tuesday, March 25th, 2014

Clean up a smartphone image

Do you ever notice how a photo that looks great on your phone looks terrible on a larger screen? Images shot on iPhone and Android devices (even the newest models) tend to be low resolution and grainy. This can be disappointing when you have an image you want to share somewhere other than, well, your phone. Enter Adobe Camera Raw and the one and only Deke McClelland. In today’s free episode of Deke’s Techniques, Deke shows how to clean up a noisy iPhone image using Camera Raw’s powerful toolset, including options like Clarity, Luminance, and Color and the Spot Removal tool. With a little extra help from Photoshop’s Smart Sharpen filter, Deke shows how to create a serviceable image that doesn’t scream “camera phone.”

Create asphalt and concrete textures: Pixel Playground

Published by | Friday, March 21st, 2014

Creating asphalt and concrete textures

Continuing with the series of tips from his digital painting Oyster Bar, this week Bert teaches us how to create its rough, weathered asphalt and concrete textures.