Posts Tagged ‘Adobe Photoshop’

Create a canvas texture in Photoshop

Published by | Friday, April 4th, 2014

Create a canvas texture in Photoshop

This week, Bert Monroy wraps up a tutorial series on his digital painting Oyster Bar by showing us how to create a canvas texture from scratch in Photoshop.

Working with Photoshop 1.0: Deke’s Techniques

Published by | Tuesday, April 1st, 2014

Working with Photoshop 1.0

One of the goals of Deke’s Techniques is to keep you, our members, up to date with the latest technology. That’s why Deke is here today to introduce Adobe Photoshop, a new way to digitally manipulate scanned photographs. Right now it’s only available on Apple Macintoshes—still a niche product—but it’s worth exploring this clever little program if you can get your hands on a Mac IIci or even an IIfx model. Take a look at features like 2-megapixel image support, large and small brushes, one level of Undo per file, and partial support of color. Plus, there’s the brilliant Save As dialog box, which allows you to save your image as a PXR, or PICT Resource file. But only if you have enough memory.

Create a manhole cover with Illustrator and Photoshop: Pixel Playground

Published by | Friday, March 28th, 2014

Create a manhole cover with Illustrator and Photoshop

This week Bert shows us how to create the realistic manhole cover in his digital painting Oyster Bar—all from scratch using Adobe Illustrator and Photoshop.

Clean up a smartphone photo: Deke’s Techniques

Published by | Tuesday, March 25th, 2014

Clean up a smartphone image

Do you ever notice how a photo that looks great on your phone looks terrible on a larger screen? Images shot on iPhone and Android devices (even the newest models) tend to be low resolution and grainy. This can be disappointing when you have an image you want to share somewhere other than, well, your phone. Enter Adobe Camera Raw and the one and only Deke McClelland. In today’s free episode of Deke’s Techniques, Deke shows how to clean up a noisy iPhone image using Camera Raw’s powerful toolset, including options like Clarity, Luminance, and Color and the Spot Removal tool. With a little extra help from Photoshop’s Smart Sharpen filter, Deke shows how to create a serviceable image that doesn’t scream “camera phone.”

Create asphalt and concrete textures: Pixel Playground

Published by | Friday, March 21st, 2014

Creating asphalt and concrete textures

Continuing with the series of tips from his digital painting Oyster Bar, this week Bert teaches us how to create its rough, weathered asphalt and concrete textures.

Deleting photobombers with Photoshop: Deke’s Techniques

Published by | Tuesday, February 25th, 2014

Delete photobombers with Photoshop

Explore Deke’s Techniques at lynda.com.


You’ve got a great location, a great group of friends, a great camera. All the makings of a great shot, right? But you get the file off the camera and onto your computer and lo and behold: a photobomber appears. Some person detracting from the main event, intentionally or not. Happily, with the tools in Adobe Photoshop, you can remove unwanted guests or any other undesired elements from your photographs. You don’t even need the latest version of Photoshop. In fact, in this week’s episode of Deke’s Techniques, Deke takes you through the old-school method for removing a photobomber from an otherwise fantastic photo. These are results you’re not going to get with Content-Aware Fill, the Patch tool, or even the brand-new Content-Aware Move tool. No, you have to go back to the basics. We’re talking Photoshop version 3, circa 1994 basics. Watch today’s free video to learn how.

Create a train car in Photoshop: Pixel Playground

Published by | Friday, February 21st, 2014

Creating a train in Photoshop

Explore Pixel Playground at lynda.com.


This week Bert begins digging into the making of his digital painting “Damen,” which will be his focus for the next few episodes of Pixel Playground. Today’s tutorial shows how he created multiple train cars for the painting.

Bert deconstructs how he built the face of the train from a series of Photoshop layers. Next he takes a complete train and scales it into the proper perspective with a slight tilt to add a sense of movement on the tracks. And he wraps this week’s tutorial up by showing how to repeat this technique a few more times and create an even longer train.

Creating a wood floor in Photoshop: Pixel Playground

Published by | Friday, February 14th, 2014

Create a wood floor in Photoshop

Explore Pixel Playground at lynda.com.


Bert wraps up his three-part magazine cover project this week by teaching us how he created a realistic wood floor in Photoshop for his cinema setting. He begins the process by running a series of Adobe Photoshop filters to create a textured effect that will eventually become wood grain in his floor. Next he uses the Liquefy filter to distort the texture into more organic shapes that represent the natural pattern of growth rings inside wood. He finishes the technique by individually coloring and moving around pieces of the newly created “wood” texture to create a realistic, interlocking wood floor.