Pixel Playground - Post archive

Changing photo contents with Auto-Align Layers: Pixel Playground

Published by | Friday, December 13th, 2013

Combine photos with Auto-Align Layers

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This week Bert shows how we can auto-align layers to merge content from multiple photos.

Creating a light bulb in Photoshop: Pixel Playground

Published by | Friday, December 6th, 2013

Create a lightbulb in Photoshop

Explore Pixel Playground at lynda.com.


This week Bert has the bright idea to demonstrate how to create a lightbulb. He begins by creating the vector paths for the base of the bulb and then paints in the various sides to create a sense of depth. After painting in the shadows, he draws the paths for the bulb itself including the filament. From there he creates a layer for the outside of the bulb and changes its properties to give it depth, but maintain its transparency. Finally he completes the design with a few outer glows to illuminate the bulb.

Creating a neon light: Pixel Playground

Published by | Friday, November 22nd, 2013

Create a neon tube in Photoshop.

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In this week’s Pixel Playground technique, Bert Monroy shows us how to create a neon light tube. He begins by meticulously choosing the proper size of his brush, and then paints in a solid color for the base of the tube. Next, with the addition of a few layers effects, the tube gets some depth. From there he lowers the transparency and paints in a few areas to add realism. Finally, he brushes in some debris at the end of the tube to give a realistic neon-tube look, and complete the piece. Bert even throws in a bonus technique at the end to show us how to create the connector for the neon tube.

Creating a stone wall: Pixel Playground

Published by | Friday, November 15th, 2013

Create a stone wall in Photoshop

Explore Pixel Playground at lynda.com.


This week Bert shows us how to create a stone wall using a variety of textures. He starts out by using the pen tool to draw in the pattern for the bricks. Next he uses the filter gallery to add a stone texture to the pattern for a sense of realism. From there he uses a custom brush to paint in weathering and colored texture and then uses another brush to add damage to the wall. Finally, with a unique layer effect he is able to paint and draw in shapes to virtually chip away at the wall. Check out this week’s video on lynda.com, and get started.

Creating a boat medallion, part 3: Pixel Playground

Published by | Friday, November 8th, 2013

Finishing the golden boat medallion

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This week Bert takes us through the final steps to complete the golden boat medallion by taking last week’s results into the third dimension.

Creating a boat medallion part 2: Pixel Playground

Published by | Friday, November 1st, 2013

Creating a shiny golden medallion- part 2

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Picking up where he left off last week, Bert takes us through the steps to add details and a nice shine to the golden boat medallion. He begins by adding a second color to the stroke on a new layer, which adds depth to the design with the help of a layer effect. Next, he adds a label to the bottom of the medallion and applies a similar embossing effect. Finally, he paints in the shine to give a sense of realism to this piece. Join us next week for the third and final video of this project!

Creating a golden medallion, part 1: Pixel Playground

Published by | Friday, October 25th, 2013

Creating a shiny gold boat medallion- part 1

Explore Pixel Playground at lynda.com.


This week Bert starts off by drawing some simple shapes for the frame of the medallion, then jumps in to demonstrate how you can trace a reference image even if it is low resolution. From there he brings the paths into the frame and adds a stroke to finish this stage of the project. Join us next week for part 2!

Create an antique pub sign: Pixel Playground

Published by | Friday, October 11th, 2013
Create an antique pub sign effect

Explore Pixel Playground at lynda.com.

This week’s technique will teach you how to build a hand-carved antique sign from scratch.