You’ve got a great location, a great group of friends, a great camera. All the makings of a great shot, right? But you get the file off the camera and onto your computer and lo and behold: a photobomber appears. Some person detracting from the main event, intentionally or not. Happily, with the tools in Adobe Photoshop, you can remove unwanted guests or any other undesired elements from your photographs. You don’t even need the latest version of Photoshop. In fact, in this week’s episode of Deke’s Techniques, Deke takes you through the old-school method for removing a photobomber from an otherwise fantastic photo. These are results you’re not going to get with Content-Aware Fill, the Patch tool, or even the brand-new Content-Aware Move tool. No, you have to go back to the basics. We’re talking Photoshop version 3, circa 1994 basics. Watch today’s free video to learn how.
Pop quiz: What exactly does the Exposure slider do in Adobe Camera Raw? Chances are some of you will say it controls highlight, some will claim it affects the midtones, and some will just throw up your hands. Deke McClelland is here to clear up any confusion you may have around this adjustment and help you master exposure in Camera Raw.
Today in Deke’s Techniques, he’ll help you take a dark, heavily shadowed image and bring out the brightness—and rugged handsomeness—of its subject: fellow lynda.com author James Williamson! (Did you know these guys hang out together? Worlds collide!) He’ll accomplish all of this using the controls in the Basic tab in Camera Raw, including the Exposure slider. He’ll also show how to avoid clipping your shadows and highlights, work directly in the histogram, and make other adjustments in the Effects tab to diminish any noise that might occur as the result of your exposure adjustment.
Welcome back to Deke’s Techniques! Today’s episode takes you on a trip in the “not-so-way-back machine” as we revisit an Adobe Photoshop technique from January. Deke will show you how to upsample another teeny tiny image, but this time it’s a flat file—no layers at all—and he’ll show you how to perform the resampling in CS6 and earlier versions of Photoshop. This technique shows how you can get great results even from images without a lot of data.
Watch the free video below as Deke takes a 578×750 pixel, .5 MB file and transforms it into a 1,400 percent larger version of itself with Photoshop CS6. He also shows how to mimic the results you get from the Creative Cloud upsampling algorithm with an application of Unsharp Mask.
As Deke notes, one of the most obscure features in Adobe Photoshop CC, the 14.2 update specifically, is its ability to automatically generate trees. But it’s actually quite cool. You can make trees of all shapes, sizes, colors, and species. In this episode of Deke’s Techniques, Deke McClelland shows how to fill a basic background with “happy little trees” with the new Tree pattern.
Along the way, he’ll share a shortcut to this fabulous feature (accessible through the Fill dialog) and show how to adjust all the controls inside the Tree dialog box. He dials in a custom foliage color, rearranges the limbs, randomizes a tree’s appearance, and scales the trees individually within the artwork.
Upsampling is one of the most misunderstood topics in Adobe Photoshop. When you increase your image size without upsampling, you’re not increasing the number of pixels in that image; you’re simply spreading them over a larger area. As a result, you can end up with a pixelated, low-resolution image. But when you upsample your image, Photoshop interpolates or makes up extra pixels based on the information in the surrounding pixels. It’s not magic, not a special formula. But your mileage may vary. Photoshop treats different types of layers (backgrounds, text, Smart Objects, etc.) differently when you scale. Knowing how the layers in your image will react to upsampling can help you make adjustments beforehand that will result in a better final image. In this episode of Deke’s Techniques, Deke explains exactly how different layers react to resizing, and then shows you how to use the Median and Gaussian Blur filters to smooth out problem areas in an image before you resize it.
Welcome back to Deke’s Techniques and the second step to building your own avatar. Last week you learned how to use Adobe Photoshop’s Pen tool to trace your photograph. This week Deke shows you how to copy your path outlines, paste them into Illustrator, and enhance your drawing there. You’ll learn how to add hand-drawn embellishments (like flowing locks and wide eyes) and align your tracing with your hand-drawn paths. The result: A striking black-and-white avatar that will delight your friends on Facebook and your followers on Twitter.